Track down, as we may be convinced that all the widgets have been correctly updated. In turn, finding bugs introduced by such errors can be quite difficult to Its repetitive nature also means that it is error-prone, for example it is easy to forget to update one or more widgets if we are editing lots of them. However, this is still quite lengthyĪnd tedious. When there are many actions and conditions to be updated within each case, we could save some time by updating just one case, deleting any old cases, then copying and pasting the updated case as required. Task, and in real prototyping scenarios, we may have to update lots of cases this way, and remember - a key feature of prototyping is speed. You can copy assets directly from Adobe XD and paste them into Axure RP as shape widgets.ĭownload and install the Axure plugin for Adobe XD.As well as adding cases to the new radio buttons, we also need to update every case on every one of the existing six radio buttons, so that the total score is now calculated on the basis of all four questions. (Alternatively, you can copy all assets with the Copy All Artboards for RP option.) In XD, select the elements you want to copy and go to Plugins → Axure → Copy Selection for RP. In Axure RP, use Edit → Paste or right-click the canvas to paste the XD elements into the project. You can copy assets directly from Figma and paste them into Axure RP as shape widgets. (Alternatively, you can copy all assets with the Copy All Frames for RP option.) In Figma, select the elements you want to copy and go to Plugins → Axure → Copy Selection for RP. (This option is only available if you have disabled the single-key shortcuts) Right-click the shape and select Edit Text in the context menu.Select the shape and press ENTER to enter text-editing mode.Double-click the shape to enter text-editing mode.You can add text to a shape widget or edit its current text via any of the options below: In Axure RP, use Edit → Paste or right-click the canvas to paste the Figma elements into the project. You can also automatically fill a shape widget with placeholder text by right-clicking it and selecting Fill with Lorem Ipsum. In addition to the other style options available in the Style pane, shape widgets can also be given background images. To give a shape a background image, select it and use the Image button under Fill in the Style pane. Use the Rotation field at the top of the Style pane to rotate selected shapes on the canvas. The field accepts positive and negative degree values with up to two decimal places. Reset Text RotationĬombine: Combines two or more shapes into a single shape and preserves each original path (as opposed to Unite)īreak Apart: Breaks previously combined shapes into separate shapesĬurve/Sharpen All Points: Curves or sharpens all vector points in the selected shape(s) Convert to Image Positive values rotate shapes to the right, and negative values rotate shapes to the left. If you want to swap out a placeholder or other shape for a real image, you can convert your shape widget to an image widget while preserving all its notes and interactions. Reference PagesĪssigning a reference page to a shape does three things: Just right-click the shape widget and select Convert to Image in the context menu.The text on the shape is set to the name of the page.The shape’s text is automatically updated if the page is renamed.Clicking the shape in the web browser opens the page.To assign a reference page to a shape widget, click Show All in the Shape Properties section of the Interaction pane, and then click Reference Page. To learn more, check out the Selection Groups article.Preview the page and watch as the rectangle's text counts up in seconds.Īdditional Information and Tips Counting Down (This is similar to the relationship between radio buttons in a radio group.) You can create a relationship between a group of shape, line, image, and/or dynamic panel widgets in which only one widget at a time can be set to its selected state with the Set Selected/Checked action. To make the timer count down instead, set the CounterVar variable's default value to your desired time in seconds.
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